Back to the tower defense. Actually core defense. Feels like an improvement but I missed stuff from the first game. Namely I might say the slowing paths and the weapon upgrades.
The classes (now we have them) are a good change of pace, also graphics are way better. New weapons, not so new towers, new enemies (love & hate case with bosses) and the thing that I hated the most: 15 fucking towers ONLY. I mean, whaaat??? I loved to build and endless corridor of violators in the first instance.
Anyway, this game grows on you. Now we got experience and levels, which brings unlockables. Almost forgot to mention the perks. Passive skills that may modify the way you play?? Yes, please!!!
Really liked this entry and hoping for a third installment. I’ve got to look at the DLCs, but DLCs are a future setting for me now. I must stick with the list.
I’ve played the multiplayer also, which I found that was harder and the stupid (or not) shared tower limitation always stood in the way.
Well, the core is safe, but it’s not the good thing. They add also some background story, and a reasonable one. A petty it’s not made with CG or even with the engine. Only comics, Max Payne style.
8 out 10.