The Bright Lord Of The Rings

With the announcement of the upcoming Shadow of War release date, my hype is now over 9000!

So I decided to finish the DLC campaing of Shadow of Mordor, The Bright Lord.

A very nice prologue story, wich also enlightened me about Sauron and The One Ring.

Celebrindor pretty much plays like Talion, with the exception of Focus during archering shots.

The plot is simple and show how Celebrindor risen to power and fell to his death, being cursed and who did it.

Very nice, got me more hyped for August, 2017, when the new game will be released.


Right, Watson?

Well, Holmes did find the Fountain of Youth! In this new entry, Sherlock Holmes got a little less age. Watson too. They both are looking slick!

Holmes also got a visit from his “daughter” (Moriarty’s orphan offspring).

The series never looked so good with all shiny graphics.

The cases are pretty simple to investigate, but the moral decisions and catching the right person is somehow trick.

Putting it in comparison with the previous game I’ve had the pleasure to play (The Testament of Sherlock Holmes), it is less dense and misteryous, but is filled with new action scenes, new mechanics and a very nice clue and deduction system.

Felt somehow short, but I enjoyed playing it.

“Right, Watson?”

For the love of death

Love stories die hard, don’t they?

Add a mexican spice, a magnificent beauty colored environment, a huge fighter, a demon, dead people, spirits, co-op gameplay, a chicken, a lot of chickens and the best of it: the goat man.

Oh how I laughed with the goat man, so funny.

I’m loving these “new” age of 2D platformer games, so cool to play and with solid stories.

It has a beautiful end, really worth playing.

Sometimes the game is a little tricky and your skills will be put to test with some mechanics. Real platform challenges.

One day I’ll have to try it in a couch coop style.

The picture below is from my gameplay, I love this scene. A very nice work of colors. A piece of art.

I just discovered that there are alternative endings, but the one I got I think is the best, because it’s darker.

Adelante luchador enmascarado!


Birth Burial

2 short stories with shorter gameplay. But with a lot of artistic details and story connectors.

Not much a noir feeling as they sold it, but with cool new things to do, especially the second part. There you should act like a rogue, and it feels great for me.

Both parts, for me, felt like they could be way longer. I think it’s because this series has so much lore that I wanted it to never ends.

I felt I little confused with so much “tears” and alternative versions of the same person, but at the end it makes sense.

Good additions to the main game.

Bioshock - Burial at the Sea
Bioshock – Burial at the Sea

You’re a thief…and a liar! -Gollum

A dark foggy London-alike old city it’s a perfect place for a great stealth-mystery-love-well-done game!

A game you can play in many different ways, has a nice (not epic) story and a very good gameplay. Worth every penny spent on it.

Thief made me start look for more stealth games, like the Metal Gear series. I have only to thank the youtuber Zangado (, because he did the “first 30 minutes” of the game and it really made me buy this game.

The environment, the ambiance, they feel so fucking right. I felt so drowned in the shadows, I wanted to be like a ghost. However, as I first-flight player for this style of games, I didn’t make a good ghost, or even an opportunist. I got to kill most of the enemies. And it was not bad at all.

I loved the bow and its many types of arrows. A water arrow? Never crossed my mind! When you hit the critical point and the camera follows the arrow into the foe’s brain? So nice!!!

And the broken-heart couple? How can you do something like this and not be that much cliche? Well, the devs made it! Now I want more or this. I’m hoping they make a sequel.

11 out of 10 for the fun!


The marked one

Mark of the ninja has now a special place within me. This game showed me that video-games don’t need extreme graphics, high tech environments, super real details. A simple 2d world with well thought mechanics, a OK story, nice artwork and bam! A high enjoyable game.

It made me remind of the old school games from the 8bit and 16bit generations. Like Sonic, Mario and a hell lot of others.

The game even made me enjoy a new (for me) style of game, the stealth one. Not everything is about going on forward and slash everyone. No more “kill!kill!kill!kill!kill!”. It was different for me. I’ve playing survival games, Silent Hill series for example, and I think they helped a lot to enjoy this less-action oriented style of game. I’ll talk about Silent Hill later.

I’ve not finished the game yet, but it’s cool, so fun to play it that I felt I needed to write about it.

The sounds, oh the sounds. Steps, rain, thunder, foe’s voices, the kills. They are so well made that I really felt being there, even it’s a 2d world. The ambiance is perfect, the gameplay and the movements make you fell like a real ninja!

MOTN made me not want to kill by just slicing the foes right way. Now I want grab them and hang so the other can be terrorized, I want to sneak in airs ducts and kill from behind, I want to drop the chandelier and make it seems like an accident. Bravo to this game. Bravo to the devs, bravo to Klei Entertainment.

Once I finished the game I’ll write a little more (or not).

Steam link:

Official site:

Mark Of The Ninja
Mark Of The Ninja