A new tenant in the house

Yes, a new resident, and it’s EVIL!!!!

I really enjoyed this new fresh breath in the franchise.

Top visuals, top environment, smooth gameplay, a hell damned crazy family of bastards that want to mess with your head AND body.

A “abandoned” house, in the swamps, a girlfriend gone missing, a bio-weapon, guns to shoot, what’s not to like? Everything put without much of a fuzz, just go there and figure out what’s going on.

Despite being a “Resident” from a long term franchise, this one could have been launched with any other title name that it would enjoyable. The “Resident” here helps to tie the loose ends and such.

I’ll hook for sure on the DLC’s as soon as “full package” releases.

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A machine for people

Well, Amnesia 2, or Amnesia: A Machine For Pigs, it’s not a sequel and/or prequel of Amnesia: The Dark Descent. That said, I can go on.

The game follows the same lines of the first, especially in the storytelling, which is great, because is pretty much well done IMO. The player have the balance between tension, investigation, reading, running, puzzles, exploration and even philosophical reflection on top of all.

The gameplay changed a little from Dark Descent. Machine focus more on exploration, so you won’t be managing your light and your resources for it. Also, the light is more dim, the sounds are more present and the level design has expanded.

To play a game that at the end makes me think and reflect about life is something really amazing.

Can’t say much, but, this “machine” should be really started.